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The Continuous billiards game PDF Print E-mail
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Wednesday, 19 July 2006

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The billiards answer to basketball’s horse is the game of 14.1 Continuous. It is required for the player with the turn to take a shot that he calls out a potential socket and if he succeeds in making that pocket he receives one point. Until his nominated shot misses the desired pocket, the player who makes a shot can continue to take shots. The player is required that after the first fourteen balls to attempt to pocket, after re-racking, ball number fifteen.

The game of 14.1 Continuous usually gives one point per predicted shot and the game is played until the number of 150 points has been achieved. Because the achievement of this number of points could take several games in order to reach for the victory most competitors will agree on a set point total. By not pocketing the desired ball or by simply contacting one or two balls against the cushion and sending them in the play area points can be deducted from a player’s total.

To get a point a player must make the shot that he declared prior to the shot itself and additional points will be awarded for each other ball that is pocketed as a result of the shot. In order to make the shot, every player has to declare the ball and pocket that is to be involved on the shot. Kisses or caroms are irrelevant to the player’s score. The declared ball going into the declared pocket is the only thing that really matters in this game.

What happens when the first fourteen balls are pocketed is known to be as one of the most confusing aspects of 14.1 continuous billiards. When the fourteenth ball is pocketed, the fifteenth ball is left it is original position and while the other fourteen balls are pocketed, the player may choose to attempt to pocket the fifteenth ball if it is in an ideal spot. Still, if the ball isn’t in an ideal sport, the player may choose to simply continue to shoot the other fourteen.

A player who does not pocket a shot and continually fouls goes into the negative side of points. So, in this case a player can lose a game by being scored by the winning player and the losing player by simply remaining in the negative side of points column.

 
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